Once this data is collected, any player can use it to create graphs and visual representations. Players will be able to gather data in the world (like population growth/decline per species, hunting rates, pollution levels over time, and many more) by using special data-gathering objects they place in the world. ![]() ![]() When a law is proposed, players will be required to fill in an argument for it, and that argument can contain scientific data about the world, taken directly from the simulation.
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